چکیده مقاله
This paper looks into how game based learning GBL , especially gamification, affects learner engagement and motivation in digital education As more learning takes place online, using game like features such as points, rewards, levels, and challenges has become a popular way to make lessons more engaging and effective By referencing recent research and theories like Self Determination Theory and Flow Theory, this study explores how these game elements encourage active involvement, spark curiosity, and boost long term motivation Real life examples from online courses and digital classrooms show how gamification can improve learning experiences and outcomes when used with intention and care While the benefits are clear, the paper also discusses some challenges and limitations that educators should consider In the end, it provides useful suggestions for instructional designers who want to integrate gamification into digital learning in ways that truly support student success
کلیدواژهها
نویسندگان
شیوه ارجاع
Mirfatoullahi, Fatemeh,1404,The Impact of Game -Based Learning (Gamification) in Digital Instructional Design: Examining Learner Engagement and Motivation,21th International Conference on Language , Literature , Culture and History Studies
ارائهشده در
مجموعه مقالات بیست و یکمین کنفرانس بین المللی مطالعات زبان، ادبیات، فرهنگ و تاریخ20 فروردین 1404